webMethods application development life cycle
Sep 12, 2012 22:34 0 Comments Architecture/Design Neelima


DEFINITION: System Development Life Cycle (SDLC) is the overall process of developing information systems through a multistep process from investigation of initial requirements through analysis, design, implementation and maintenance. 

There are many different models and methodologies, but each generally consists of a series of defined steps or stages. 

There are number of system development life cycle (SDLC) models like: waterfall, fountain, spiral, build and fix, rapid prototyping, incremental, and synchronize and stabilize. 

The oldest of these, and the best known, is the waterfall: a sequence of stages in which the output of each stage becomes the input for the next. These stages can be characterized and divided up in different ways, including the following: 

  • Project planning, feasibility study: Establishes a high-level view of the intended project and determines its goals.
  • Systems analysis, requirements definition: Refines project goals into defined functions and operation of the intended application. Analyzes end-user information needs.
  • Systems design: Describes desired features and operations in detail, including screen layouts, business rules, process diagrams, pseudo code and other documentation.
  • Implementation: The real code is written here.
  • Integration and testing: Brings all the pieces together into a special testing environment, then checks for errors, bugs and interoperability.
  • Acceptance, installation, deployment: The final stage of initial development, where the software is put into production and runs actual business.
  • Maintenance: What happens during the rest of the software's life: changes, correction, additions, moves to a different computing platform and more. This is most important step of all, goes on seemingly forever. 

The waterfall model is not as useful as it once was. It works very well when we are automating the activities of clerks and accountants. It doesn't work nearly as well, if at all, when building systems for knowledge workers -- people at help desks, experts trying to solve problems, or executives trying to lead their company. 

Another problem is that the waterfall model assumes that the only role for users is in specifying requirements, and that all requirements can be specified in advance. Unfortunately, requirements grow and change throughout the process and beyond, calling for considerable feedback and iterative consultation. Thus many other SDLC models have been developed. 


Fountain Model: The fountain model recognizes that although some activities can't start before others -- such as you need a design before you can start coding -- there's a considerable overlap of activities throughout the development cycle. 


Spiral Model: The spiral model emphasizes the need to go back and reiterate earlier stages a number of times as the project progresses. It's actually a series of short waterfall cycles, each producing an early prototype representing a part of the entire project. This approach helps demonstrate a proof of concept early in the cycle, and it more accurately reflects the disorderly, even chaotic evolution of technology. 


Build And Fix Model: Build and fix is the crudest of the methods. Write some code, and then keep modifying it until the customer is happy. Without planning, this is very open-ended and can by risky. 


Rapid Prototyping Model: In the rapid prototyping (sometimes called rapid application development) model, initial emphasis is on creating a prototype that looks and acts like the desired product in order to test its usefulness. The prototype is an essential part of the requirements determination phase, and may be created using tools different from those used for the final product. Once the prototype is approved, it is discarded and the "real" software is written. 


Incremental Model: The incremental model divides the product into builds, where sections of the project are created and tested separately. This approach will likely find errors in user requirements quickly, since user feedback is solicited for each stage and because code is tested sooner after it is written. 


Synchronize And Stabilize Model: The synchronize and stabilize method combines the advantages of the spiral model with technology for overseeing and managing source code. This method allows many teams to work efficiently in parallel.

 

Of all the above methodologies, “Synchronize and stabilize” is the best practice used.

 

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